A fleet of many ships, like a galaxy of stars, carries out a common mission. Sometimes a ship explodes, like a supernova. If not replaced in time, the fleet weakens. But the trouble is we can't see which ship will fail next — failures are invisible, like dark matter. Their accumulation leads to disorder, entropy. It's crucial to get ahead of chaos.
The usual method — the standard model of scheduled repair — doesn't account for randomness. The new algorithm makes each ship anticipate its neighbors' moves and independently decide when to repair. The fleet gets by without a captain: the decision emerges from interaction. Tests showed: for a squadron of 70 ships, costs are a quarter lower than with old approaches.
In large data centers, server failures are business as usual. Hundreds of hard drives fail every day, but thanks to redundancy, we don't notice the outages.
In the series 'Star Trek,' Federation ships could automatically restore their shields. This work brings regular servers closer to such self-repair.