A voxel is a 3D pixel, representing a tiny cube of volume in a three-dimensional grid.A voxel is the three-dimensional analogue of a pixel, representing a single sample point in a regular grid of volumetric data. Where a pixel describes a small square of a 2D image, a voxel describes a tiny cube of space, carrying information such as density, color, or material type. Voxels are the fundamental building blocks of volumetric representations, allowing complex 3D shapes and fields to be stored and manipulated numerically.
The term 'voxel' emerged in the 1970s in computer graphics, with early uses in medical imaging and terrain rendering. The concept of volumetric sampling predates the name, appearing in tomography and scientific visualization.
Voxels are arranged in a regular 3D lattice, each with coordinates (x, y, z) and one or more scalar values. The resolution of the grid determines the level of detail: smaller voxels yield finer representations but require more memory. Algorithms process voxel grids by iterating over the lattice, enabling operations like rendering, boolean geometry, and physical simulation. The simplicity of the regular grid makes voxel data highly amenable to parallel processing and GPU acceleration.
Voxels are used in medical imaging (CT and MRI scans), 3D printing, video game engines (e.g., Minecraft), and scientific simulations of fluids and materials.
A single high-resolution CT scan of a human body can contain over a billion voxels.



